
While it might be coming a bit later than many had hoped, Nintendo is really giving Super Mario Maker 2 new life with this feature-packed update. This is great as it encourages more casual players to check the levels out even if they aren’t trying to post a time that will top the leaderboard. Players will also be able to unlock special Mii costumes in the mode.
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Speedrunning has always been a key part of Super Mario Maker, and having a dedicated mode full of levels that are designed around going through difficult levels quickly is a great addition. It has players competing against the ghost runs of other players (represented by the tiny ninja enemy Ninji) in new levels made specifically for this mode by Nintendo staff. Last but not least, Nintendo is adding in a new mode called Ninji Speedruns. These are exactly the types of gameplay additions that the game needs to keep the community engaged and to get them to create new types of levels. It can be used to force the player into frantic platforming sections that require pinpoint accuracy, or it can be used in conjunction with the Koopa Troopa car to build some ridiculous driving levels. The dash block in particular looks to be quite versatile. Other notable additions in the second version of Super Mario Maker 2 include frozen coins that need to be thawed out, P blocks that players can activate by hitting a switch, and a new Super Mario 3D World-exclusive dash block that will give an automatic speed boost.

These cameos were perfect for creating themed levels around their various properties, and since most of the costumes were from other video games, creators had a lot of options to use. Who would have ever thought that Chitoge Kirisaki from Nisekoi would have been in a Mario platformer, let alone other mind-bending crossovers like Kitty White, Shaun the Sheep, and even the floating head of Brain Age‘s Dr. While these didn’t add a ton to the gameplay itself, it was still a lot of fun playing through Mario levels while wearing ridiculous costumes. However, it took a step back in terms of goofiness due to its removing costumes. Super Mario Maker 2 was an excellent sequel in many ways, as it built upon the original’s core gameplay by adding new themes and tools for building levels.

While there sadly aren’t any Zelda enemies to drop into the courses (beyond the Mario characters that made a cameo appearance in Link’s Awakening), this is the closest we will get to the oft-requested Zelda Maker for the time being.

In fact, it’s highly encouraged a lot of his weaponry will break levels that are designed around Mario’s default abilities, as Link can bomb his way past obstacles and take out enemies from a distance. With Link, Nintendo has added a whole new layer to the game that will allow players to create levels taking advantage of Link’s unique skills.
